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Furthermore, when you reach the score required for the S rank, the AWACS will compliment your squadron's efforts via radio message, which is a helpful cue for players.Īs for VR missions, the principle stays the same. Time Bonus will not drop even if you retry from checkpoints and end up with a total completion time longer than 15 minutes. The exceptions to Time Bonus for S ranks are " Long Day" and " Fleet Destruction" it is not possible to complete these two missions before the 15-minute timer runs out.
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This is useful for long missions like " Lighthouse", because this replenishes your aircraft's health and ammunition. However, restarting from a checkpoint as soon as you reach one will not affect the time bonus. Therefore, if you crash or fail a mission and a checkpoint will set you quite far back in the Time Bonus, it's better to restart the mission from the beginning. For example, if you spend five minutes in the first part of the mission, three minutes in the second part, and then retry from the checkpoint in the second part, your timer will start at 8 minutes, not 5 minutes. We can use a small sample of results to illustrate the point:Įxample #3 has a lower Time Bonus than Example #2, but a higher Destruction Score helps raise the combined score above the 44,000 threshold, hence it earns the S rank.ĭo note that the timer does not reset when you retry a mission from checkpoints.
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At that point, you need to compensate by shooting down more targets to reach the 44,000 combined score, otherwise you won't get the S rank. If you do go over the time limit, the Time Bonus will start to drop from 27,640 by 40 points per second. The max Time Bonus is 27,640 if you complete the mission in 9 minutes (09'00"99) or less, which means you should aim to clear the mission in a total of 9 minutes or less while scoring at least 16,360 points by shooting down enemies. The S rank on this mission asks for a combined score and time bonus of 44,000 or more. Let's take " Two-pronged Strategy" as an example. You can destroy more enemy targets to compensate for the loss, but don't take too long or else the Time Bonus loss will work greatly against you. Go past that limit and the Time Bonus will drop at a fixed rate (30 to 50 points per second, depending on the mission) until it finally hits zero. Each mission has a maximum Time Bonus, which stays at a maximum value up to a certain elapsed time limit. Time plays an important factor for grading Clear Rank. Enemy targets destroyed by allied forces do not count, nor do targets that cannot be destroyed in the mission (e.g. All enemy targets you have destroyed in a mission are summed up in this score. Let's start with the Destruction Score, which is relatively straightforward. When looking at the results after a mission, a few things need to be taken into account: This requirement is the same regardless of the mission's difficulty. In other words, players need to be quick and take down a sufficient number of enemy targets to earn the S ranks.
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In Ace Combat 7: Skies Unknown, the Clear Rank for campaign mode's and VR mode's missions are graded by a combination of both Time Bonus and Destruction Score.